Educational Process

What is the purpose of the Innovation Campus?

To combine the high level of theoretical training of classical university education and the acquisition of relevant skills (technical, economic, management, and communication) for the implementation of real practical tasks through project-based learning.

Study plan

Year 1
Colleges
Marathon
Year 2
C/C++ StageWeb Fullstack (JavaScript) Stage
Year 3
.Net / Java / PHP / Python for Data Science / Mobile Development / Ruby on Rails / JavaScript Advanced etc
Year 4
In-depth study of special professional disciplines
1st year – introduction to the specialty, mathematical, and humanity disciplines, alongside programming basics. The main task of this stage is to prepare students for acquiring practical skills and form a solid basis for further study.
Marathon is a testing phase, a high-intensity period that serves as the basis for selection to the Innovation Campus program. Students who fail the marathon return to traditional university studies.
2nd year – project-oriented training under the Innovation Campus program - C/C++ Stage, Web Fullstack (Node.js) Stage. The stage where all the basic soft skills are formed and fundamental hard skills are acquired.
3rd year – choosing technology for an individual training track, internships in IT companies. Internship programs are created directly by company specialists who support and guide students throughout the entire stage.
4th year – in-depth study of specialty disciplines (mathematical modeling and analysis, decision-making, etc.), internship. The stage ends with the writing and defense of a thesis and, as a result, the bachelor's degree.

The projects are divided into

Mandatory
  • Programming
  • Databases
  • Software architecture and design
  • Computer networks
  • Fundamentals of cybersecurity
  • Software quality, testing, and support
Selective
Based on interaction with IT partner companies of the Innovation Campus in any specialization

Students improve

Hard Skills
(technical skills)
  • UNIX
  • Git
  • Procedural Programming
  • Algorithms
  • C
  • User Interface
  • Databases
  • Network
  • UI/UX
  • Frontend
  • Object-Oriented Programming
  • JavaScript
  • Backend
Soft Skills
(accessory non-technical skills)
  • Self-Management
  • Communication
  • Responsibility
  • Analysis
  • Reasoning & Argumentation
  • Agility & Adaptability
  • Problem Solving
  • Critical Thinking
  • Creativity
  • Teamwork
  • Innovation Thinking
  • Initiative
  • Leadership

Challenge Based Learning

is a framework created and used by Apple to teach. The main task is to effectively acquire knowledge and skills by dealing with the challenges of the modern world.
First, you need to identify a big idea (the Engage stage), then ask the right questions (the Investagate stage), and on the basis of this, identify and overcome challenges (the Act stage). These stages include actions that lead the student to the next stage, bringing them closer to solving the challenge.
Challenge Based Learning Diagram
Campus Photo
Campus Photo
Campus Photo

Peer-to-Peer

is a technology that allows all participants of the educational process to have equal importance in it. The source of knowledge is not only the teacher, but the students themselves, who, having learned something new, share this information with other students.

Multi-stage objective evaluation

- the final score for the task is based on three criteria: the scores of other students, the score of the automatic testing system, and the teacher's score (which, of course, is the most important). The result is a score that reflects your level of knowledge.

The choice of an individual learning path

– unique internships that take place at the project's partner companies under the guidance of the most experienced mentors. You will have the opportunity to choose the technologies that interest you and study them with industry professionals. This is not just practical training, but also an opportunity to get a dream job while studying, which will cover the related subjects.

Double degree program

– study at the Innovation Campus and RWTH Aachen at the same time to obtain Ukrainian and European diplomas.

Real projects

– tasks that are fun to complete and can become the basis of your future work portfolio. Team and individual challenges will help you to develop important leadership, communication, and teamwork skills.

No schedule and (almost) no lectures

– choose your own study time and do not spend it on attending classes.

Gamification

– earn internal coins by checking the work of others and spend them on checking your own work. You should also keep an eye on your hearts counter to avoid getting kicked out of the project for inappropriate behavior.

Availability from anywhere in the world

For remote learning, you only need a laptop and the Internet - the entire learning process takes place using a modern and fully automated LMS (Learning Management System).

Up-to-date technologies

– gain a deep understanding of all software development processes by mastering low- and high-level programming languages.

Work on an iMac

(after returning to offline learning)
  • iMac (Retina 5K, 27-inch, Late 2015)
  • Processor 3.2 GHz Intel Core i5
  • Memory 8 GB 1867 MHz DDR3
  • Startup Disk Macintosh HD
  • Graphics AMD Radeon R9 M380 2 GB
Campus Photo
Helper catchword
By the way, studying in Innovation Campus doesn't require any additional fee for Ukrainian students
Our partners
  • NIX Solutions Logo
  • Sigma Software Logo
  • Mobidev Logo
  • Global Logistic Logo